Why a Gaming Page?

The truth is I have played a lot of videogames both as a kid and as an adult and I can tell you that I learnt far more economics from Simcity than I did from my My year 9 Accounting teacher.  I learnt more about history from Civilization and Call of Duty than from a text book.  Above all else I had a hell of a lot of fun playing endless hours of 4 player MarioKart and Goldeneye as a teenager as  my mind worked overtime trying to keep ahead of mates to outwit, out strategize and generally punish them at every opportunity.  Games are excellent learning tools and every kid knows this - see what you can learn about them.

  

 

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Monday
Jan182010

Educational Possibilities of Second Life

I'll be the first to admit that I don't really get Second Life.  I have tried the free component of it a year ago and it didn't really grab me as I have enough trouble trying to keep my first life in order and I quickly discovered that Second Life is not a Video Game as such although I can see the escapism, experimentation and adventure it offers users much like a traditional video game.

However Brett Bixler and a large number of other Educators have invested a gret deal of time and effort into exploring the educational potential of Second Life as an educational tool.  I have seen a colleague have some success using Second Life to help her students learn Indonesian.  She set up a school server that replicated some Indonesian Cities and let them use the environment to communicate in the native tongue and the kids loved it.

Brett has written a great paper on the potential of Second Life as an Educational Tool and explores the pro's and cons it offers.  It is very thorough and non-biased and could assist others experimenting in this field.

I would love to hear from others who have experimented with Second Life and hear their successes or failures.

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